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Ember
A GameLit & LitRPG Novel by Travis Bagwell
Book 5 of the Awaken Online Series
Subgenres & Tropes:
- Virtual Reality,
- Magic School,
- Second Chance
This book is for you if you're into...
- Grieving protagonists pulled into virtual worlds by family
- Mage academies with brutal duels and ruthless faculty
- Corporate secrets lurking behind immersive VR games
Desert sands. Arcane magic. A love lost.
Finn Harris should have been the one to die. But he wasn't - his wife took his place. What was worse, he only had himself and his company to blame. They let their passion outpace their prudence, determined to revolutionize the world. While all innovation comes with a price, he never imagined it would cost him Rachael.
Nearly a decade later, Finn is content to hole himself up and wait out the rest of his life - what little he has left. That is, until his daughter intervenes, forcing him out of his grief and into a new virtual reality game developed by his old employer. They're calling it Awaken Online, and she believes there's something unusual going on inside the game. And since Finn knows the company, knows their tactics - she might be right.
Finn wasn't sure what he expected to find when he logged in. But it certainly wasn't a manipulative fire god or a school for mages - where the students are pitted against each other in deadly duels and the faculty isn't shy about maiming or injuring novice mages to prove a point.
Now Finn must learn to fight, for his own life and a chance at redemption. He'll need to prove that his fire hasn't been snuffed out. That there's still an ember burning...
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