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Vainglory 3
A GameLit & LitRPG Novel by Plum Parrot
Book 3 of the Vainglory Series
Subgenres & Tropes:
- Progression Fantasy,
- Political Fantasy,
- Cults
This book is for you if you're into...
- Living ships and fantasy worlds with political intrigue
- Deadly cults with secrets buried in the heart of the capital
- High-stakes trials where power and cunning decide everything
An action-packed LitRPG Fantasy of rising power, hidden enemies, and a bloodline curse that may hold the key to salvation—or doom.
Ward Dyer's victory in Westview was only the beginning. Now, aboard a living ship, he and Haley sail toward the capital world of Primus—only to be dragged into political intrigue as the Assembly itself questions their every move. The cult Ward thought he had left behind has roots deeper than he imagined, and a darker name emerges from the shadows: the Umbrage.
While Haley trains under a new master to refine her Gopah and claim her own destiny, Ward confronts a sinister plot that coils through the very heart of the capital city, Ordo Caelus. With allies old and new, he ventures into the Garden Gates Challenge—a trial of power and cunning that may hold the key to unraveling the cult's true purpose. But as his dreadmarked bloodline reveals its power, Ward must learn to master it—or risk being broken by it.
Who can he trust? Who must he fight? And can one man's will stand against a cult that threatens not just a city, but the entire Vainglory System?
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