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Gods of the Game #2
A GameLit & LitRPG Novel by Phil Tucker
Book 2 of the Gods of the Game Series
Subgenres & Tropes:
- Sports Fantasy,
- Sibling Story,
- Tournament
This book is for you if you're into...
- Siblings battling ruthless rivals in a cutthroat gaming league
- Mind games and manipulation behind the scenes of pro competitions
- High-stakes tournaments where survival means total domination
As the dust settles in the wake of their meteoric rise, Charoen and Jessie stand at the threshold of Krieg Chess' Minor League.
Their raw talents, honed by relentless training, face a grueling ordeal against towering rivals, escalating stakes, and the intoxicating allure of fame and glory.
Virgil, their enigmatic benefactor, continues his cryptic guidance, drawing them deeper into the high-stakes world of professional Krieg Chess.
Yet, every triumph illuminates a disturbing reality—they are pawns in a grander, more malevolent game.
Survival hinges not merely on victory, but on overwhelming dominance that leaves no room for contestation.
But can the siblings deliver impossible wins while assailed by corrupt forces both on the battlefield and off?
For if they wish to etch their names into the annals of legend, they must be willing to risk the ultimate sacrifice.
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