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Cello's Gate
A Literary Fiction Novel by Maurice Africh
Book 1 of the The Sky Pirates of Imperia Series
Subgenres:
- Steampunk,
- Treasure Hunt,
- Heist Fiction
This book is for you if you're into...
- Sky pirates chasing legendary artifacts with impossible odds
- Crew dynamics tested by immortal secrets and high-stakes cons
- Mythic treasure hunts where the prize might not even exist
Captain Grey and his crew of sky pirates have a reputation for doing the impossible. From breaking into high-security military research facilities to conning the iCity elite—there isn't a lock they can't pick, a safe they can't break, or a hidden treasure they can't find. Until now.
Returning from a harrowing heist involving a neon battery and a trash chute, Grey and his crew are approached by Dalia, the immortal daughter of the infamous ArchGovernor—and she has an offer.
The job? Locate and steal the Stones of Indigo—seven fabled rocks invested with godlike power. The search for the first stone is a bona fide treasure hunt, guided by an ancient map to a deadly, uncharted island that's protected by a mysterious guardian. The score? One million credits per crew member, per stone. The catch? Well, that's where things get a little complicated.
The stones don't exist. They're a myth. A bedtime story told to little pirates to make them believe that power and wealth are attainable if you just work hard enough.
And to make matters infinitely worse, Grey's never trusted immortals, and Dalia's definitely hiding something. Something bad. And if they don't figure out what it is, it might cost them their lives.
ONE CREW OF SKY PIRATES
SEVEN MYTHOLOGICAL STONES
A RACE TO FIND THEM ALL
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