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God Bane Hunter
A Fantasy Novel by J.T. Williams
Book 13 of the The Rogue Elf Series
Subgenres & Tropes:
- Dark Fantasy,
- Underground World,
- Vampires,
- Reluctant Hero,
- Psychological
This book is for you if you're into...
- Underground worlds where survival means breaking every rule
- Psychological unraveling from poison, transformation, and forbidden magic
- Vampire armies and uneasy alliances against impossible odds
Hunted. Poisoned. Breaking.
Deep in an ancient subterranean world, Kealin—once a master of his dual powers—has become the prey. When Shral, Hunter Prime of the Drowmar, demands Kealin serve as a vessel for a dead god, his defiant refusal ignites a relentless pursuit. But the hunter's true motives remain shrouded in mystery.
Above, desperate allies race against time: Olia builds an army of vampires, willing to unleash unholy forces to reach Kealin and take the fight directly to the Drowmar. Turgon forges uneasy alliances and embarks down a forbidden river, navigating dangers no surface-dweller has survived.
Meanwhile, Kealin's mind fractures under the triple assault of vampiric transformation, awakening Dwemhar powers, and insidious Drowmar poison. Each passing moment brings him closer to complete psychological collapse.
In this dark fantasy of desperation and survival, the line between salvation and madness grows thinner with every heartbeat. The Rogue Elf continues the pulse-pounding journey into a world where allies become monsters and monsters may be the only hope for salvation.
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