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Cataclysm
A GameLit & LitRPG Novel by James A. Hunter
Book 1 of the The Viridian Gate Archives Series
Subgenres & Tropes:
- Portal Fantasy,
- Dystopian,
- Virtual Reality
This book is for you if you're into...
- High-stakes survival in immersive virtual worlds
- Secret plots to control digital realms and real estate
- Risking everything for a second chance in a fantasy game
Life's a game. At least it is for everyone stranded in Viridian Gate Online, the only RPG where you can swap the apocalypse for an avatar and a fist full of magic…
Thirty-two-year old Jack Mitchell knows he won't survive the impact of the massive asteroid hurtling towards Earth. After all, he's not one of the handful of lucky lottery winners scheduled for rescue. But he did luck into a NexGenVR capsule, which means Jack can risk a one-way trip to the world of Viridian Gate Online (V.G.O.), an ultra-immersive fantasy role-playing game.
Taking that leap of faith, though, means permanently trapping his mind in the game and killing his body in the process. Worse, one in six die during the transition, and even if Jack beats the odds, he'll still have to navigate a world filled with vicious monsters, domineering AIs, and cutthroat players.
When Jack stumbles upon a secret conspiracy to sell off virtual real estate to the ultrawealthy—transforming V.G.O. into a new feudal dark age—the deadly creatures inhabiting Viridian Gate's expansive dungeons will be the least of his concerns.
If Jack can't game the system, he's going to be trading in a quick death for a long, brutal one. Oh well, at least he gets a dragon…
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