The Game of Lives Book Cover

The Game of Lives


A Young Adult GameLit & LitRPG Novel


Book 3 of the The Mortality Doctrine Series


Subgenres & Tropes:

  • Cyberpunk,
  • Virtual Reality,
  • Technothriller
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This book is for you if you're into...

  • Virtual reality worlds where dying in-game means dying for real
  • Cyber thrillers with high-stakes tech and shifting alliances
  • Stories where gamers must outsmart a rogue AI
Publisher Description

Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael's passion. But now every time Michael sinks, he risks his life.

The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine—Kaine's master plan—has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box—if Michael can figure out who his friends really are.

This electrifying cyber-adventure trilogy takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.

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