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Wild Wild Quest
A GameLit & LitRPG Novel by Eric Ugland
Book 12 of the The Good Guys Series
Subgenres & Tropes:
- Western Fantasy,
- Quest Fantasy,
- Genre-Bending Fantasy
This book is for you if you're into...
- Western mashups with giant turtle hooves and portal weirdness
- Genre-twisting LitRPGs packed with mind-bending battles
- Quests featuring feuding families and gold-hungry miners
Straight out of the West (or, you know, somewhere through a gloom portal), in a thunder of hooves (but they're kinda like giant turtle hooves, if you can picture it?), comes Montana Coggeshall, gun (sword) slinger.
Sure, he's survived Fiends' Night and an all-out goblin war. But for his people in Coggeshall to truly be safe, Montana needs to go out and find the source of all these crazy attacks.
Along the way, Montana will be tested by feuding families, money-hungry miners, hookers with hearts of gold, and more than a few idiot tour guides. Turns out everything Montana's been through up until now wasn't hell. It was practice.
Wild, Wild Quest is rabble rousin' LitRPG like you've never read before. If you like genre-twisting plots full of mind-bending battles, pick up this page turner today.
Forget going to 11. This book goes to 12.
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