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A GameLit & LitRPG Novel by Dakota Krout & James A. Hunter
Book 1 of the Wolfman Warlock Series
Subgenres & Tropes:
- Magic School,
- Portal Fantasy,
- Military Fantasy
This book is for you if you're into...
- Snarky magical items with minds of their own
- Game worlds where rules are made to be broken
- College rivalries with deadly stakes and unexpected class powers
The vaunted power of the Mage's College. Unbounded freedom among the Wolfmen. The best of both worlds.
Recent college grad Sam King was hoping for a backpacking trip across Europe as a graduation present. Instead, he's going to get a different kind of trip: a three-month stint in the ultimate immersive gaming experience. As a lifelong geek, gamer, and outsider, it's a better gift than he'd ever dreamed.
But when he jumps feetfirst into the world of Eternium, run by CAL, the Certified Altruistic Lexicon, it's not exactly what he expected. All he wants is to quest, game, grind some levels, and get his hands on awesome loot. You know, have fun! But the Mage's College seems to have a very different definition of fun, one involving study, blisteringly strict regulations, aristocratic hierarchy, and tons of pay to play.
Sam crosses the College and finds himself running for his life with a back-talking book that is far more than it seems and a class that no one has even heard of. If he can navigate the deadly College politics and the looming war with the barbaric Wolfmen, he might just find the fun and adventure he was looking for.
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