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Rise of the Living Forge 3
A GameLit & LitRPG Novel by Actus
Book 3 of the Rise of the Living Forge Series
Subgenres & Tropes:
- Guild-Centered Fantasy,
- Crafting Fantasy
This book is for you if you're into...
- Guild power struggles with shifting alliances and rivalries
- Crafting magical weapons that change the game
- PvP drama where revenge and ambition collide
The Menagerie is finally free. With the Iron Hounds defeated, the future is opening up before them. Their guild has started to make a name for itself and Arwin has plans to push them farther into the kingdom's stage. He's got the magical materials to work with to make some truly powerful weapons, and he doesn't plan to just stop at swords and armor.
But a powerful guild doesn't fall silently. Players that moved in the shadows of Milten see the new power vacuum and begin moves to claim it for themselves. Some seek revenge. Some seek power. Some seek something else entirely. The Menagerie, as it tends to find itself doing, stands in their way.
Bonds are tested. Foes, new and old alike, arise as Milten finds itself the face of an ever-growing battleground. Enemies aren't the only ones moving. The Menagerie has drawn attention from all sorts of people… And some of them might be exactly what they need to continue their quest against the Adventurer's Guild.
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