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Gauntlgrym
A Fantasy Novel by R.A. Salvatore
Book 23 of the The Legend of Drizzt Series
Subgenres & Tropes:
- Quest Fantasy,
- Treasure Hunting,
- Dwarves,
- Orcs,
- Team-Up
This book is for you if you're into...
- Dwarves and orcs navigating uneasy alliances and old grudges
- Ancient ruins packed with treasure and dangerous magic
- Unlikely team-ups to face city-threatening disaster
The peace between the dwarves of Mithral Hall and the orcish Kingdom of Many-Arrows has not come without its costs. But even grief and old age cannot dissuade Bruenor Battlehammer from pursuing his dream of finding the fabled kingdom of Gauntlgrym—ruins said to be rich with ancient treasure and arcane lore. As always, Drizzt Do’Urden is at his side, ready to make the most of his friend’s final years.
But Jarlaxle and Athrogate are two steps ahead. In their own search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwinter—a catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it. Unfortunately, the more they uncover about the secret of Gauntlgrym, the more it looks like they can’t stop it on their own. They’ll need help from the last people they ever thought to fight alongside again: Drizzt and Bruenor.
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