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Archmage's Ire
A Fantasy Novel by Pirateaba
Book 18 of the The Wandering Inn Series
Subgenres & Tropes:
- Epic Fantasy,
- Quest Fantasy,
- Secondary World,
- Multi-POV,
- Progression Fantasy
This book is for you if you're into...
- Fantasy worlds where legendary mages reappear after years away
- Quests that pull unlikely friends into magical mysteries
- Multiple storylines from Hivelands to Wistram with unique nonhuman cultures
The greatest [Mage] of Izril has not been seen in eight years. Yet like the King of Destruction, it is time to awaken. However, the Archmage of Izril is not quite asleep, and not quite awake. Is she trapped or is there more going on? No one knows, for not a single person who has gone to see her has ever returned.
Yet the Wind Runner of Reizmelt is drawn to adventures and magic like bees to blue fruit juice. With her new friend, Fierre, Ryoka Griffin is about to do a Courier's task, and magic is rising across the world.
From Wistram to Rhir, great [Mages] are awakening or on the rise. At the same time, Klbkch and Anand have returned to the Hivelands of the Antinium to see other Hives so unlike Liscor's.
Book 18 of The Wandering Inn is filled with magic, strange [Druids], running, and of course, white Gnolls.
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