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Plunged into the heart of Vedra, the Abyssal Plane of Etera, The Four Horsemen connect with Limos once more.
Having reestablished their connection with the cunning Limos, their quest is singular—Desari has found Ilus, her long-lost home, now ensnared in the Fire Region.
But revelation comes with its own perils; Ilus is embroiled in a war it is losing, threatening to extinguish its legacy forever.
Conquest leads the charge, with Famine, War, and Death in her relentless wake. Together, they ride not just for survival, but for the salvation of Ilus.
Four of them against three nations—will they be the saviors of Ilus, or will its ashes be their final resting place?
Embark on a journey where the line between hero and conqueror is as thin as a sword's edge or the side you stand on.
with Michael Chatfield “ I build systems that are consistent, worlds that feel lived-in, and characters who grow because they fight for it. ”
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