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Sylvia in the Wilds
A Fantasy Short Story by Liz Delton
Companion Book to the The Four Cities of Arcera Series
Subgenres & Tropes:
- Wilderness Survival,
- Quest,
- Reluctant Hero,
- Animal Fantasy
This book is for you if you're into...
- Fantasy couriers dodging danger between mysterious cities
- Survival stories with unpredictable animal threats
- Reluctant partnerships on risky rescue missions
Sylvia Thorne is just a normal sixteen-year-old girl, who happens to have one of the most dangerous jobs in the Four Cities. Delivering messages might not sound dangerous, but those who have traveled through the wilds between cities will tell you a different story—those who survive, that is.
Sylvia is used to traveling the wilds for a living, so when she gets stuck in Lightcity, waiting for a package to deliver, she can't wait to get moving again.
Her wait for adventure isn't long. A young girl named Maddy has run away into the wilds on a haphazard rescue mission. Sylvia follows, hoping to bring her back in one piece.
When Maddy brings them into one danger after another, desperate to find her missing parents, Sylvia must draw upon her training to protect the both of them.
But a wolf pack lurking about is acting strangely, and something seems very wrong in the wilds of Arcera.
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