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Otherworld
A Young Adult Fantasy Novel by Kirsten Miller
Book 1 of the Last Reality Series
Subgenres & Tropes:
- Virtual Reality,
- Cyber Thriller,
- Dystopian,
- Technothriller
This book is for you if you're into...
- Virtual reality worlds that blur the line between game and life
- Stories exploring the dark side of immersive tech and desire
New York Times bestselling authors Jason Segel and Kirsten Miller imagine a world in which you can leave your body behind and give into your greatest desires in the first book in a fast-paced trilogy perfect for fans of the hit HBO show Westworld and anyone interested in the terrifying possibilities of the future of technology.
That's how Otherworld traps you. It introduces you to sensations you'd never be able to feel in real life. You discover what's been missing—because it's taboo or illegal or because you lack the guts to do it for real. And when you find out what's missing it's almost impossible to let it go again.
There are no screens. There are no controls. You don't just see and hear it—you taste, smell, and touch it too. In this new reality, there are no laws to break or rules to obey. You can live your best life. Indulge every desire.
This is Otherworld—a virtual reality game so addictive you'll never want it to end. And Simon has just discovered that for some, it might not.
The frightening future that Jason Segel and Kirsten Miller have imagined is not far away. Otherworld asks the question we'll all soon be asking: if technology can deliver everything we want, how much are we willing to pay?
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