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Winds of War
A Fantasy Novel by Jaime Castle & Rhett C. Bruno
Book 2 of the Buried Goddess Saga Series
Subgenres & Tropes:
- Epic Fantasy,
- Military Fantasy,
- Rebellion,
- Rivalry,
- Quest
This book is for you if you're into...
- Fantasy wars where even the gods are powerless
- Rival commanders forced to cooperate under a new king
- Mages struggling to control dangerous, mysterious powers
An ancient evil emerges.
The Glass Kingdom is at war.
Not even the gods can help now.
Full-scale rebellion rages in the south, and Sir Torsten Unger must lead the Glass Army to face it.
But when a new and unfamiliar king forces Torsten to march alongside one of his fiercest rivals, he must draw on his faith to keep the army from fracturing.
Whitney Fierstown continues his tutelage of the blood mage, Sora, who is desperate to get a better handle on her mysterious powers.
Their journey brings them to the merchant city of Winde Port, where they seek passage to Mei Ping aboard a ship.
It's smooth sailing until they realize an old nemesis is hunting them, hell-bent on vengeance and willing to turn to an evil unlike any they've ever faced before.
Winds of War is the epic second installment in the Buried Goddess Saga, perfect for fans of R. A. Salvatore, Brandon Sanderson, and Nicholas Eames.
with Jaime Castle “ My stories, for the most part, are drenched in humor of some sort or another, but none of them are comedies. I think laughing is a natural part of life, and even in the direst of situations, gallows humor finds its place. ”
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