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Marked Cards
A Science Fiction Novel by George R. R. Martin
Book 14 of the Wild Cards Series
Subgenres & Tropes:
- Superhero,
- Conspiracy Thriller,
- Alien Virus
This book is for you if you're into...
- Virus-driven worlds where fate is a literal card draw
- Investigations into secret societies targeting the superpowered and outcast
- Unlikely alliances between activists and former power players
An investigator teams up with an unexpected ally to expose a sinister organization in the gripping second book of a classic trilogy set in the Wild Cards universe created by the #1 New York Times bestselling author of A Game of Thrones.
Now featuring a stunning new cover!
An alien virus ravages the world, with effects as random as a hand of cards. Those infected either draw the black queen and die, draw an ace and receive superpowers, or draw the joker and are bizarrely mutated. The uninfected are known as nats.
Nat investigator Hannah Davis has discovered the shadowy group of powerful figures that has orchestrated countless attacks on jokers since the wild card virus was first discovered. The Card Sharks have one goal: to purge the world of everyone who holds the virus.
With the help of Gregg Hartmann—once a puppeteering ace politician but now a joker himself—Hannah and her ragtag crew of joker activists must work to expose the leaders of the conspiracy before their plans can come to fruition. But the Card Sharks have a few tricks up their sleeve—and if Hannah and Gregg don’t act quickly, every wild carder in the world could pay the price.
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